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Illustration - Senior Software Engineer - Consoles

Senior Software Engineer - Consoles

Roblox
Roblox
San Mateo, CA, United States
Sep 8, 2026
Salary not listed

At a glance

  • 5+ years of experience
  • Full time

Job Description

<div class=&quot;content-intro&quot;><p><span style=&quot;font-weight: 400;&quot;>Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators.&nbsp;</span></p>

<p><span style=&quot;font-weight: 400;&quot;>At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life.

Our vision

is to reimagine the way people come together, from anywhere in the world, and on any device.</span><strong> </strong><span style=&quot;font-weight: 400;&quot;>We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there.&nbsp;</span></p>

<p><span style=&quot;font-weight: 400;&quot;>A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone.</span></p></div><p>The Consumer Apps Consoles team owns the console app foundation that makes Roblox feel fast, fluid, and reliable for millions of players and is dedicated to delivering superior performance, reliability, and user experience on PlayStation and Xbox

As a Senior Software Engineer on the Consoles team, youll be a driving technical force — leading complex client work end-to-end, raising the quality bar across our codebase, and partnering closely with product, design, and platform teams to ship experiences that are polished and performant at scale.</p>

<h4><strong>You Will:</strong></h4>

<ul>

<li>Shape &amp; improve the PlayStation and Xbox experience that millions of players see every day</li>

<li>Translate ambiguous product ideas into well-scoped, high-quality engineering plans in close partnership with product, design, and data science.</li>

<li>Raise the engineering bar through rigorous code review, proactive mentorship of junior engineers, and the standards you set in your own code.</li>

<li>Drive platform-level investments that benefit the broader engineering organization.</li>

<li>Work with our Xbox and PlayStation counterparts to ensure feature parity and platform-specific excellence.</li>

</ul>

<h4><strong>You Have:</strong></h4>

<ul>

<li>5+ years of experience building and shipping client software, with strong C++ proficiency; experience with Lua/React is a plus.</li>

<li>Client platform expertise: hands-on experience delivering on console, desktop, or mobile. Direct experience shipping on PlayStation or Xbox is highly valued.</li>

<li>Strong debugging instincts: youre comfortable profiling, tracing, and diagnosing hard problems across the full client stack, including platform-specific issues unique to console hardware.</li>

<li>Data fluency: you use metrics, logging, and experimentation to evaluate feature health, drive decisions, and measure player impact.</li>

<li>Ownership and self-direction: you can take an ambiguous problem, break it down, and drive it to completion without heavy oversight</li>

<li>Collaborative by nature: you communicate clearly, build trust across functions, and make the engineers around you better.</li>

</ul><div class=&quot;content-pay-transparency&quot;><div class=&quot;pay-input&quot;><div class=&quot;description&quot;><p>For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below

The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand

Therefore, in some circumstances, the actual salary could fall outside of this expected range This pay range is subject to change and may be modified in the future

All full-time employees are also eligible for equity compensation and for benefits as described on <strong><a href=&quot;https://careers.roblox.com/total-rewards&quot;>this page</a></strong>.</p></div><div class=&quot;title&quot;>Annual Salary Range</div><div class=&quot;pay-range&quot;><span>$196,750</span><span class=&quot;divider&quot;>&mdash;</span><span>$243,290 USD</span></div></div></div><div class=&quot;content-conclusion&quot;><p>Roles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted).</p>

<p>Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws

Roblox also provides reasonable accommodations to candidates with qualifying disabilities or religious beliefs during the recruiting process.</p>

<p>For US based roles only, please note the Company may not be able to employ candidates for this role who have United States work authorization related to certain U.S. visa categories, or support future H-1B sponsorship at this time.</p></div>

Software Engineer roles in California average $151,790/year, based on 57 active listings on our database.

See the full California job market report →Software Engineer salaries by state →

Roblox on Oh My Job

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Software Engineer job openings by US stateChoropleth map of Software Engineer job openings across US states, based on active listings in our database. California has the most open positions (240), while Idaho has the fewest among states with active listings (1).
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