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  5. Staff Software Engineer - USD Authoring
Illustration - Staff Software Engineer - USD Authoring

Staff Software Engineer - USD Authoring

The Walt Disney Company
The Walt Disney Company
Burbank USA, CA
155,700 – $208,700/year
+20% vs California average

At a glance

  • Full time

Job Description

Job Posting Title: Staff Software Engineer - USD Authoring Req ID: 10159880 Job Description: At Walt Disney Animation Studios we have a deep commitment to the philosophy that creativity inspires technology, and technology inspires creativity

Engineers in our Production Technology department are charged with developing and implementing new algorithms to solve unique and challenging problems for all of our animated content

We do this working alongside a user base that shares a collaborative environment with us, and uses the code we develop to make our feature films We are looking for an engineer to join our Production Technology team, targeting software development in multiple domains, from core libraries to user interfaces.

In this role

, you will be a part of a team of cross-site developers who partner closely with artists, production and technology leadership, technical directors, cross-team software engineers, and other technologists and researchers across Walt Disney Studios. You will be leading efforts related to designing and implementing innovative workflows and state of the art solutions motivated by our new long-term vision for Walt Disney Animation Studios. Projects Include ● Designing and implementing core infrastructure to manage our shot, environment, and asset definitions and structures ● Building new APIs to allow for artist-facing and data management tools to more readily access shot content ● Supporting our productions by identifying and solving technical obstacles encountered by our artists ● Extending and improving the core libraries used for end-user tool creation ● Creating new user interfaces and tools for artists and technical directors to author, edit, access, and inspect shot and asset content ● Adopting new external DCC’s and integrating them into our pipeline ● Writing new tools and plugins into 3rd party apps for rough to fine story development ● Devising artist dashboards for consolidating and managing tasks, encouraging collaboration and visibility into the characters, environments, story and the overall film making process What does it mean to be a developer here at WDAS? ● Our engineers get the opportunity to work on the full stack of our tools, from developing the underlying algorithms through building intuitive artist-friendly interfaces. ● Work hand in hand with artists to make the tools we need for the incredibly complex and rich characters and environments featured in our movies. ● Develop on top of a highly performant, extendable in-house application framework. ● Develop new artist-centric interaction models using the latest hardware and technologies.

Key Qualifications

  • ● Strong experience with C (including x11/x14) or equivalent experience ● Strong experience with Python or equivalent experience ● Strong experience with USD (Universal Scene Description) ● Strong experience with Qt (for desktop development) or equivalent experience ● 7 years experience designing and developing interactive tools, with 3 years in senior technical roles designing core infrastructure ● Partner with Technology leadership to establish architectural vision for key new frameworks including data models, GUI toolkits, and underlying core libraries and evaluation engines. ● Extensive experience designing APIs from scratch as well as designing APIs that extend existing frameworks. ● Ability to collaborate with team members across different disciplines including directly interfacing with stakeholders to understand requirements ● Experience guiding cross disciplinary teams of engineers over open ended technical problem domains. ● Demonstrated ability to lead development from architectural design to implementation, and through adoption, helping build adoptions plans and strategies with incremental integration milestones through a collaboration with key stakeholders. ● Exemplary communication, teamwork and problem solving skills, balancing the timeliness of solutions with their sustainability.
  • Able to collaborate with team and leadership to prioritize competing demands based on business value. ● BS in Computer Science, Computer Engineering, Electrical Engineering, or related field Bonus Qualifications: ● Understanding of computer graphics foundational concepts, and algorithms ● Knowledge of animation, graphics techniques and algorithms ● Experience building clean interfaces using modern UI development toolkits such as Qt ● Experience leading cross-functional technical initiatives, aligning engineering efforts with broader organizational, production, or business priorities. ● Ability to mentor and develop engineers through technical guidance, knowledge sharing, career coaching, and fostering a collaborative team environment. ● Strong mathematical fundamentals, including linear algebra and numerical methods ● Strong understanding of coding process, standards, continuous integration and testing principles ● Masters in Computer Science The hiring range for this position in California is $155,700 - $208,700 per year based on a 40 hour work week. The amount of hours scheduled per week may vary based on business needs. The base pay actually offered will take into account internal equity and also may vary depending on the candidate's geographic region, job-related knowledge, skills, and experience among other factors. A bonus and/or long-term incentive units may be provided as part of the compensation package, in addition to the full range of medical, financial, and/or other benefits, dependent on the level and position offered. Job Posting Segment: WDAS Bur Tech Job Posting Primary Business: WDAS Bur Tech Primary Job Posting Category: Software Engineer Employment Type: Full time Primary City, State, Region, Postal Code: Burbank, CA, USA Alternate City, State, Region, Postal Code: Date Posted: 2026-09-01

Software Engineer roles in California average $151,790/year, based on 57 active listings on our database.

See the full California job market report →Software Engineer salaries by state →

The Walt Disney Company on Oh My Job

95 open positions right now, including 50 in California. Average salary across all roles: $130,360–$173,330.

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Where Software Engineer jobs are hiring right now

Based on active listings in our database, by state. Hover a state for its exact count.
Software Engineer job openings by US stateChoropleth map of Software Engineer job openings across US states, based on active listings in our database. California has the most open positions (240), while Idaho has the fewest among states with active listings (1).
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Software Engineer open positions by state
StateOpen positions
California240
Texas159
Maryland135
Virginia106
New Jersey99
New York81
Florida64
Washington60
Illinois59
Ohio52
Colorado39
Massachusetts33
Minnesota33
Alabama31
Arizona30
Michigan25
Pennsylvania24
North Carolina21
Arkansas20
Georgia20
Tennessee19
Delaware14
Nevada13
Missouri12
Oklahoma12
Indiana10
Utah10
Kansas7
Oregon7
Wisconsin7
Connecticut6
Maine6
South Carolina5
West Virginia5
Hawaii4
Iowa4
Kentucky3
New Mexico3
Montana2
Nebraska2
Idaho1

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